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Plate to Planet - Lesson 2

Plate to Planet - Lesson 2
Contributors
Beyond Benign, Inc.
Teacher | Bretton Woods Elementary School
Professor | Bridgewater State University
cover for plate to planet curriculum with smiling Earth holding a plate of food
Summary
*This is lesson 2 of a 4-lesson unit. Green Chemistry technologies are serving as tools to capture the imagination of the next generation of problem solvers. This is a unit investigating biodiversity, food as science, and chemistry as a tool for solving sustainability challenges. The Plate to Planet Unit teaches students in grades 3-5 how food production and food decisions impact our environment. The resources feature detailed connections to NGSS life and physical sciences as well as crosscutting concepts. Resources that bring chemistry to life in the classroom create content that is compelling to students of all ages.

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Moderation state
Published
Object Type
Activities/Technology (e.g., in-class activities, online games, hands-on activities/manipulatives, outreach, virtual tools, etc.)
Audience
Elementary School
Published on
Green Chemistry Principles
Waste Prevention
Use of Renewable Feedstocks
Real-Time Pollution Prevention
U.N. Sustainable Development Goals (SDGs)
Zero Hunger
Good Health and Well-Being
Climate Action
Life on Land
NGSS Standards, if applicable
Chemical Reactions: 5-PS3-1:
Use models to describe that energy in animal food was once energy from the sun.
Ecosystems: Interactions, Energy, and Dynamics: LS2-A:
Interdependent Relationships in Ecosystems.
Learning Goals/Student Objectives
Overarching Question:
How will we sustainably feed an estimated 9 billion people, by the time you reach adulthood (2030)?
Learning Objectives:
Students will…
● Collect data related to the amount of animal-based meat at the personal, class, school and national level.
● Connect this information with land use and biodiversity
● Identify the benefits and positive impacts of switching to plant-based burgers.
Common pedagogies covered
Collaborative/cooperative learning
Context-based learning
Game-based learning
Hands-on learning
Multimedia-based learning
Problem-based learning
Student-centered learning
Time required (if applicable)
(2) 40-minute classes

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Safety Precautions, Hazards, and Risk Assessment
N/A
Teacher Recommendations or Piloting Data (if available)
N/A
Digital Object Identifier (DOI)
https://doi.org/10.59877/URZK3276
Creative Commons License